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Hydroponics rimworld plants keep dying
Hydroponics rimworld plants keep dying




  1. Hydroponics rimworld plants keep dying mod#
  2. Hydroponics rimworld plants keep dying Patch#

Rice hydroponics are highly labor intensive, and highly power dependant. In general, using this technique) 4 zones of 5x5 will net you SO much food you will HAVE to sell raw goods to the traders or your freezers will clog with raw food and you migh even welcome the occasional solarflare or blight event so you can empty out your fridges a bit.Īs such I ONLY build hydroponics for crops I DON'T need a lot of but DO need to have quickly (think smokeleaf/psychite & Hay, if you even have animals that is) and I use greenhouses for food production for a more steady flow of raw food (Corn/Rice/Beans/Spuds)

Hydroponics rimworld plants keep dying mod#

If you don't mind mods the mod "Tilled Soil" or "Vegetable Garden"(I prefer the latter) give you garden soil and tilled soil which aren't as good as hydroponics (150% growth for Gardensoil and 200% for tilled soil) but good enough to make solarflare-annoyancea a thing of the past. (with the Vegetable Garden mod you can even build pastures and you won't have to worry, much, about feeding your animals as it allows you to grow grass) In door growing means your peds won't be attacked by wandering wild animals and if you set your zones correctly your animals won't use those planted crops as a source of food.

hydroponics rimworld plants keep dying

In a pickle you can even rip off the roof of a greenhouse and you won't be affected by the solarflare AT ALL (unless you play in a desert/arctic.)Ī greenhouse will take up more power and space than a hydroponics-lab though. Often enough it will take MUCH longer for a greenhouse during a solarflare to kill off your crops because it takes some time for the temperature to reach critical/killing levels. Place heaters and coolers so you can manipulate the temperature and grow lampsĪ "greenhouse" will generally be less affected by solarflares because the plants simply go dormant over hydroponics that will generally kill your plants when a solarflare hits.

hydroponics rimworld plants keep dying

I recommend you DO build a roof (easier) but it DOES cost a bit of extra power. Simply build another room and put a roof over it (or don't if you're in a temperate climate with a year-round growth season). I saw another user use the same technique and I'm pretty sure others do too: Also because there's really no reason for that x3 growth rate if you build your greenhouse big enough (and I'm ALWAYS drowning in food/fruit/stims)

hydroponics rimworld plants keep dying

It was just good enough to grow the food I needed during the winter, and as luck would have it, I was hit with a blight after I had stockpiled enough food to make 5 days' worth of meals.I actually don't mind solar flares though it is the general death of hydroponics.hence why I usually build indoor greenhouses in favour over Hydroponics.

hydroponics rimworld plants keep dying

Hydroponics rimworld plants keep dying Patch#

One of my colonies was in a desert.a cold desert not much fertile ground to work with, but I had about a 7x9-ish patch that was 70% fertile, with a few 100% tiles mixed in as well. If you have a nice-sized patch of 140% fertile ground to work with, that's a huge bonus. If it's not too cold, a single campfire or heater will adequately keep my greenhouse warm enough for crops to grow.īottom line, you need to keep the greenhouse from dropping below 20F or else your plants will die, and 50F+ for them to grow. I keep my greenhouse warm either with campfires or heaters, depending on which resource (wood vs electricity) if more available I tend to use campfires if wood is not scarce since a solar flare or ZZZT! event will knock out your heater. I build a 13x13 room and put a sunlamp in the middle, then choose what I want to grow. As long as you have a 12x12 area of fertile ground (even 70%), you can grow food. It's fairly easy to grow crops during the winter.






Hydroponics rimworld plants keep dying